![]() I mean, I think it's worth on a faction which starts with them, has a higher chance of getting attack parameter on level up, archery skill and luck skill, in order to have a decent damage output, but for Clancy? Wasted skill slot. Not to mention it has a kinda crap damage. Still bless and prayer sound cool, but I don't need 20+ SP for that.Īlso clancy's artillery was utterely wasted, since I depend entirely on a castle which has a ballista. Furthermore, the spell Mirth seems bugged since my units doesn't seems to trigger morale, like ever, and this campaign I'm fighting necro, so forgetfulness is useless. The damage scale from frost spells is so ridiculous overshadowed by all other schools, it's just ridiculous unbalanced. Gem: First aid, Wisdom, Water Magic, Archery, Luck, Armorer, Logistics, Tactics.Ĭlancy: Resistance, Pathfinder, Logistics, Artillery, Earth Magic, Offense, Luck, Archery.įor starters, while Water has some useful buffs, it's a terrible school for a mage hero, which can easily acquire 20+ Spell Power, since these points will become wasted. ![]() Since I'm new and all that, I though the game would be minimaly balanced. So, playing H3 campaign for the first time. ![]()
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