![]() It would make me and i bet many others really happy. So please rethink this design decision since it is just so unintuitive to constantly de- or increase the path so it matches the building grid. Or even so unpleasing i constantly throw many of my station attempts straight to the trash and do something else. If you use the default grid size you have to increase the entrance path width wich makes both of these building styles using the grid not that much pleasing. The problem is even if you use the quarter grid you have to decrease the entrance path widht. ![]() I am more like a technical builder and are more pleased with the grid system. If, for instance, you’d like to use Planco on your website, blog, fan page, videos or even perform your knowledge online, you can find out more here. However, we are happy for you to use Planco in your own projects. ![]() Yesterday i tried the Spooky DLC and was building a darkride (or more i tried to) and had this "i have to hide some of the path or use nonexisting quarter pieces" moment and got so frustrated that i quit PC. You can now decipher this remarkable language yourself and listen in on the fun All Planet Coaster assets are copyrighted. Any chance to see the entrance path widht matching the exit in the near future? it really destroys the logic behind the grid system. ![]()
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